ZOMBIE
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
CREATING A ZOMBIE
“Zombie” is an acquired template that can be added to any corporeal creature (other than an undead) that has a skeletal system (referred to hereafter as the base creature).
Size and Type: The creature’s type changes to undead. It retains any subtypes except alignment subtypes and subtypes that indicate kind. It does not gain the augmented subtype. It uses all the base creature’s statistics and special abilities except as noted here. Hit Dice: Drop any Hit Dice from class levels (to a minimum of 1), double the number of Hit Dice left, and raise them to d12s. If the base creature has more than 10 Hit Dice (not counting those gained with experience), it can’t be made into a zombie with the animate dead spell. Speed: If the base creature can fly, its maneuverability rating drops to clumsy. Armor Class: Natural armor bonus increases by a number based on the zombie’s size:
Tiny or smaller |
+0 |
Small |
+1 |
Medium |
+2 |
Large |
+3 |
Huge |
+4 |
Gargantuan |
+7 |
Colossal |
+11 |
Fine |
1 |
Diminutive |
1d2 |
Tiny |
1d3 |
Small |
1d4 |
Medium |
1d6 |
Large |
1d8 |
Huge |
2d6 |
Gargantuan |
2d8 |
Colossal |
4d6 |
Hit Dice | Challenge Rating |
---|---|
1/2 |
1/8 |
1 |
1/4 |
2 |
1/2 |
4 |
1 |
6 |
2 |
8–10 |
3 |
12–14 |
4 |
15–16 |
5 |
18–20 |
6 |
LIST OF ZOMBIES
- Zombie, Kobold (Creature)
- Zombie, Human (Creature)
- Zombie, Troglodyte (Creature)
- Zombie, Bugbear (Creature)
- Zombie, Ogre (Creature)
- Zombie, Minotaur (Creature)
- Zombie, Wyvern (Creature)
- Zombie, Gray Render (Creature)
- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Undead Type Category:Template Category:LA- Category:Any Environment{{OGL Bottom|the System 3.5 Reference Document|SRD}}